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San Francisco, California

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-Mihaly Csikszentmihalyi (Author of Flow)

“It is when we act freely, for the sake of the action itself rather than for ulterior motives, that we learn to become more than what we were.”

LeSean Payne

Featured Project: Antivirus

Game Designer

Anti-virus

As lead programmer on a team of 10, I helped a group of classroom peers create an FPS! We all worked hard to make a finished game together with 6 levels, 6 bosses, 4 weapons, numerous enemy types, and lots of sound and music. Communication was key!

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Learn more, and maybe help the team with a vote, at our steam page!

January - May 2017

FPS, PC\\Lead Scripter

Booty Traps

Augmented Reality Puzzle\\Scripter, Designer

June - July 2016

Over a summer, me and a team of 6 create Booty Traps. Under the lead of Steven Goodale, I helped programming and design for this Augmented Reality cellphone game where you dodge virtual traps that appear, through your cellphone screen, as though they were in the real world!

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If you have the rare Google Tango, give it a try!

I scripted this game through the end of my Fall Semester, having many people in the school lab play it.

 

While I never got to perfect the level design, I became very happy with the feeling of the player.

RUNNER

3D Freerunning Platformer\\Scripter, Designer

 November 2015 

This short game was created in a week using Unity. I'm proud of it! It was great to explore how such a simple game necessitated a lot of mind bending mechanics for game-feel purposes.
 

Lazer Rabbit

May 2017, Ongoing

Top-down Cute 'Em Up\\Script, design, art

Platformer, PC\\Teacher

Find Me

July 2017

I taught a team of four teenage girls how to use Unity from scratch, and they returned with a home run of a game. They did all of their own art, music, and scripting, and getting them there required teaching C#, time management, core loops, narrative themes, and so much more.

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I couldn't have had more fun. Their game won the GMG 2017 demo day competition again 35 other (amazing) teams, and it will be available on steam soon!

Creations
Home: Contact

Creations

LeSean Payne here!

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I'm a game designer/scripter who's always working hard on something! When working with others dream projects I put myself to the grindstone to build robust systems, using the abundant materials and tutorials to grow my encyclopedia of design choices and scripting structures.

 

When I'm working alone, I almost always want to challenge myself to create an idea there may not be any tutorials for! I push to find creative solutions to game play problems exploring.

 

Thanks for taking an interest!
 

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Profile

Favorite things that start with S.

 

Secret of the Nimh
Shadow of the Colossus
Sonic the Hedgehog

Spirited Away

"See you, space cowboy."
Gurren Lagann

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...The rules don't apply for Gurren Lagann.

SKILLS

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Unreal: Blueprint, Matinee, AI

  Unity: C#, Javascript

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Level Design, Scripting, Sketching and drawing, planning and documentation

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